Sunday, April 7, 2019

Week 11 progress

For this week week I started work on the terrain map of my game. I feel I have fallen behind on my schedule as I planned to have the map/level design of my game finished. It can be difficult working on your own but I plan to do a lot of work on this project in the next few weeks before the final deadline.

When creating the level design based on TUD Blanchardstown, I have been using an assets pack blockout which contains block items to use for creating buildings and other objects in the game. The image below is work based on the f block building. Its not final and there is still more work to be done.


A lot of work is to be done and I hope to have everything I want for the final deadline.