Showing posts with label MD2Project. Show all posts
Showing posts with label MD2Project. Show all posts

Sunday, April 7, 2019

Week 11 progress

For this week week I started work on the terrain map of my game. I feel I have fallen behind on my schedule as I planned to have the map/level design of my game finished. It can be difficult working on your own but I plan to do a lot of work on this project in the next few weeks before the final deadline.

When creating the level design based on TUD Blanchardstown, I have been using an assets pack blockout which contains block items to use for creating buildings and other objects in the game. The image below is work based on the f block building. Its not final and there is still more work to be done.


A lot of work is to be done and I hope to have everything I want for the final deadline.

Sunday, March 24, 2019

MD2Final GDD


I wasn't able to screen record my powerpoint as I was using the office powerpoint version which doesn't have the option of screen recording so I had to record the video on my phone.



For this week, I plan to start creating the terrain map of the game, having all the riddles I want for the game finished and continue searching tutorials to help for features in my game.

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                                                          My game will be based on TUD Blanch

Monday, March 18, 2019

Game Design Document

Video of Powerpoint GDD

Introduction

For my game, I am going to create 3d world based on TUD Blanchardstown Collge with the goal being to solve as many riddles as you can before the timer runs out. It would be first person view with the controls not being hard to use.

Story

A story idea for this game would that you will play as a student of the college who gotten into some trouble at college
and is forced to stay back until the college feels he/she is ready to leave. Your goal is to look and the college and solve
as many riddles as you can. If you solve a certain amount before the timer runs out, you will be free to leave the college.

Core Gameplay/Mechanics
For gameplay mechanics, there would movement, a button to use for scanning something in order to solve riddles,
a mechanic for zooming in and out to look at something in the distance and possibly a mechanic to help open doors.
Example of controls:
Mouse= Able to look around
S= Move Left
D= Move Right
E= Move forward
X= Move Backwards
K= Zoom-in
L= Zoom-out
Spacebar= Open door and scan for riddles
The game will have a timer that may start at 20 minutes and the player must solve as many riddles as they can
before the timer runs out.

Targeted platforms

This game will be played on a computer platform.

Target Audience
Target audience would be CDM students of TUD Blanchardstown College as this the course I study so I hope to
create riddles based on the course plus riddles on areas around the college.
Project Scope
This game will be created by one person which is me. I will be responsible for all the roles including coding,
scripts, story, creating riddles and designing the game.
Influences
An influence for this game idea comes from the Batman Arkham Series where in each game you encounter Batman's
arch nemesis, The Riddler who has placed riddles all over the maps in each Arkham game. The riddles are based on the
world of Batman like its characters and locations in Batman lore. For my game I would like to create riddles, based on
TUD Blanchardstown College from its buildings, rooms and lecturers to test the knowledge of students from the college.
An example of riddle I may create could be based on F036 as this is a room most CDM students use or even D028.
Heads Up Display
In the top left corner of the screen, their would be a map to display where the player is and map would tell which
building is which so it will display F block for example. In the top center of the screen their will be a timer that will
tell how much time left the player has to complete as many riddles as they can. Underneath the map, it may display
a score that starts at zero and when riddles are solved, the score goes up.

Level Design
I will be creating this game in Unity and the level design will try to look like TUD Blanchardstown College with each building
and some rooms.

Game Menu
For the menu screen, it will have the play feature which allows the player to player the game, a score feature to check
previous scores and possibly a settings feature.

Assets Needed
As of now, assets I feel I need is a buildings asset to help create the block buildings of TUD Blanchardstown College
and objects to display inside and outside the buildings like tables, chairs and computers for inside the buildings
and outside would have trees.

Inspiration

Sunday, February 3, 2019

Multimedia Project Research

For my project idea I have chosen to make riddle/puzzle game based on TU Blanchardstown. The idea of the game is I hope to create a game world based on the Blanchardstown college ground where the player will explore to solve riddles around the college to test their knowledge of the college. I would hope for this game to target students of TU Blanchardstown where the game may not only test their knowledge but also their growth mindset.

For the last month I've have been thinking if I wanted to do this by myself or with others as I already have other group project work for this semester but working with others has it benefits as it would take less pressure off myself while working by myself, I won't have to wait for others to have certain work done. As of now, I would be doing this as an individual project but I am happy if others would like to join in on this idea.

The finished game would be a 3D open world of TU Blanchardstown. I think I will be going for a first person camera view with the controls being the move buttons for left, right, back and up while also having an action button like A that is used to scan for solving the riddles. The platform this game will be played on in the end would be computers.

Work on design, coding, assets and creating riddles based on the college will be done. One thing I feel needs to be decided is whats does the player get in the end for completing this game?  I feel my idea is unique as there isn't a lot of riddle/[puzzle games like this idea which excites me and I hope to create something special.

Links for Inspiration
https://elearningindustry.com/7-tips-use-puzzle-games-elearning
https://www.wikihow.com/Make-up-a-Riddle
https://www.rockpapershotgun.com/2015/01/22/how-to-make-a-puzzle-game/



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